Here is a collection of IGF entrants from Miami University in 2011 and 2012. In keeping with the idea of truly independent game design, all but one of these games was designed and developed by a single person.
Student Games:
Zombie Racing:
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Zombie Racing from Miami University Armstrong Institute for Interactive Media Studies
Zombie Racing is a Miami University Student designed game by Jacob Berding. The game was developed by Operation Video Game and is a brother to Horse Owner. The game allows you to own a zombie. You can train and feed your zombie before the big race, where you compete with 5 other zombies for track domination. Give your Zombie a name, number and choose its zombie type. Train in 3 mini games for skill points that improve your zombies speed, acceleration, and stamina. There are 16 tracks that have 3 different themes and 4 different lengths to create endless play. Race between your classes, or on your way into work. All the races last less than a minute!!!
Sol:
Image may be NSFW.
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Doodle Dude:
Image may be NSFW.
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Faculty Games:
All for One:
Image may be NSFW.
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Points are awarded for getting as many robots as possible through exits.
All 4 One is a reflection on the notion of simultaneous benefit, asking the player to think about consequence globally. It about trying to think about simultaneous ramifications.
Critical Gameplay is a collection of “strategically designed” video games. The games in the collection are designed to help reevaluate our perspective on gameplay experiences. As Critical Cartography changes the way we perceive the world, Critical Gameplay seeks to offer alternate perspectives on the way we play.
Critical Gameplay is simply about raising questions that encourage critical reflection on gameplay experiences. A Critical Gameplay game is valued in intellectual profit.
Healer V-Pack:
Image may be NSFW.
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The tutorial, levels 1, 2 and 3 depict the Nanjing Massacre, the largest historical atrocity whose fact and fiction are continuously debated.
This version of the game includes a similarly themed game-toy, called Bang! This mini game allows the player to kill other players, but by killing them the player must endure a long interruptive experience which forces the player to review the fictive history of their victim’s life.
The complete list of games is listed of 2012 entries is listed here:
http://www.igf.com/php-bin/entries2012.php